Now think of how many of those female characters and protagonists are oversexed, created for the male gaze, or put in an inactive damsel role for the plot of the game. Representation matters. A Study last year proved that exposure to tv shows increased the self esteem of young white boys and markedly decreased the confidence and self esteem of girls across the board (and we haven’t even started on the representation of characters of color and the effect it has on children’s self perception).
Video games are a different media, and even more concerning if representation metrics are changing how our kids think of themselves. Especially knowing that 67% of American Households have video game consoles and 91% of Children play video games regularly, how do you think the portrayal (and lack of portrayals) of women and girls in these games is affecting little girls – or influencing how little boys view their importance and/or influence over them?
— Comics. Movies. Lit. Pop Culture. The Smash Survey is an upcoming podcast project that will critically explore the representation of race, gender, and queer identity in media and pop culture in a fun and engaging format.
I want someone who has never seen Fullmetal Alchemist to look at this photo and tell me what they think is going on
guy with the brown jacket wants to tango with the blonde chick but black hair dude doesnt want him to tango with the blonde chick. the black hair guy and blonde girl are dance partners because theyre wearing matching outfits but the jacket guy aint having any of that. meanwhile blondie seems pissed and is gonna shoot a fucker if they dont break it up
That’s exactly what is happening in that picture